Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Reply
 
Thread Tools Display Modes
Old Jun 10, 2005, 07:24 PM // 19:24   #1
Ascalonian Squire
 
Join Date: Jun 2005
Advertisement

Disable Ads
Default Why Magic: the Gathering Guru's make GW All Stars

If you are not familiar with Magic: the Gathering CCG (collectible card game) then there are aspects of this post you may not understand.

My friends and I have been fairly serious gamers since a young age, Magic the Gathering was a game some of us were able to get very good at, to the point of being among the highest rated Magic online players in the world.

I quit Magic a year ago due to the cost - Playing Limited (Magic's purest form) is too pricey even winning 80% or more of your matches (you must buy digital cards to play in limited events).

Now that many of us have started playing guildwars were shocked by the similarities between the two games.

Skill in Magic the Gathering: putting together powerful combination-based decks based on the cards (spells) available to you, and based on the situation your facing. Then look for further ways to exploit your combo's or react to what your opponent is doing with some kind of counter, until one of you is reduced to zero life.

Skill in Guild Wars: Eerily similar. While Guild Wars adds alot more than any card game could, the core of the game requires the same set of gaming skills... A wide variety of situational spells, of which you can only select a limited amount for each encounter, coupled with real-time reactions to what your opponent (s) are doing.

Any other Magic players feel like their taking knowledge acquired from that game and applying it to dominate the PVP aspect of this one?
northernlights is offline   Reply With Quote
Old Jun 10, 2005, 07:26 PM // 19:26   #2
Banned
 
Join Date: Apr 2005
Default

I see that this game is very similar to magic, but that is because it is influenced by magic, the devs mentioned that in an interview.
Garric is offline   Reply With Quote
Old Jun 10, 2005, 07:29 PM // 19:29   #3
Krytan Explorer
 
Cymboric Treewalker's Avatar
 
Join Date: Apr 2005
Location: Imperial Palace - Cantha
Guild: [SFK] Sacred Forge Knights (founder)
Profession: Me/Mo
Default

I am pretty sure this game was a merger of RP and Magic... the simularity is too obvious. I wouldn't even be suprised if Peter was lurking in the background whispering in the devs ears.
Cymboric Treewalker is offline   Reply With Quote
Old Jun 10, 2005, 07:47 PM // 19:47   #4
Ascalonian Squire
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Garric
I see that this game is very similar to magic, but that is because it is influenced by magic, the devs mentioned that in an interview.
Thats pretty interesting, I was not aware. If anyone happens to have a link for this interview that would be just Uber. =)
northernlights is offline   Reply With Quote
Old Jun 10, 2005, 07:49 PM // 19:49   #5
Grotto Attendant
 
Numa Pompilius's Avatar
 
Join Date: May 2005
Location: At an Insit.. Intis... a house.
Guild: Live Forever Or Die Trying [GLHF]
Profession: W/Me
Default

Geez I hope not, as MTG was a hockey-card collecting thing, based on the idea that you were supposed to buy ever more expansion packs to get rares and uniques (with fictional fantasy "values").
Numa Pompilius is offline   Reply With Quote
Old Jun 10, 2005, 07:51 PM // 19:51   #6
Frost Gate Guardian
 
Join Date: Feb 2005
Location: San Jose, CA, USA
Guild: Remnants of Ascalon
Default

You're correct, M:TG was the bassis for the game mechanics(basis only), not only pointed out by devs, but by Jeff Strain himself(I'm to lazy to research the news archives on the GW site, but it has been stated more than once).
Zaklex is offline   Reply With Quote
Old Jun 10, 2005, 07:59 PM // 19:59   #7
Ascalonian Squire
 
Join Date: Jun 2005
Default

Quote:
Originally Posted by Numa Pompilius
Geez I hope not, as MTG was a hockey-card collecting thing, based on the idea that you were supposed to buy ever more expansion packs to get rares and uniques (with fictional fantasy "values").
That was how MTG started...but its grown from being grouped with hockey cards to being grouped with poker cards.

Theres serious money to be won on the MTG Pro Tour, as like Poker its a combination of math skills and being able to read other players.

I'l start poking around for that article, many thanks.
northernlights is offline   Reply With Quote
Old Jun 10, 2005, 08:55 PM // 20:55   #8
Desert Nomad
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Numa Pompilius
Geez I hope not, as MTG was a hockey-card collecting thing, based on the idea that you were supposed to buy ever more expansion packs to get rares and uniques (with fictional fantasy "values").
MTG is a card game that takes an incredible amount of skill. There's a reason why top players like Kibler and Kai(spelling?) dominate the tournaments despite the fact that many other players run very similar decks or even nearly identical decks.
Eclair is offline   Reply With Quote
Old Jun 10, 2005, 09:09 PM // 21:09   #9
Ascalonian Squire
 
 
Join Date: May 2005
Guild: Amicus Reinassance [AR]
Profession: Mo/E
Default

Yep, as an ex-MTG tourney player that's definitely something that I have noticed. Even the tourney scene is suprisingly similar. In order to be competitive, you need to study the meta game and be ready to beat the popular builds. And you have people with suprise builds that take the scene by storm. It's quite fun.

Instead of having 60 cards (+15 cards sideboard), you have 64 skills, spreaded among 8 people and using them in a real time manner. It's really very cool.
Zodiac is offline   Reply With Quote
Old Jun 10, 2005, 09:16 PM // 21:16   #10
Ascalonian Squire
 
Join Date: May 2005
Default

Mesmers = Blue
Rangers = Green
Monks = White
Necromancers = Black
Elementalists = Red
Warriors = multi color

evilb is offline   Reply With Quote
Old Jun 11, 2005, 12:52 AM // 00:52   #11
Academy Page
 
Ardus Shadowmane's Avatar
 
Join Date: May 2005
Guild: Guild of the Burning Tree
Profession: R/W
Default

*sigh* I used to love GW. Now you guys are making me see it as yet something else that Wizards of the Coast has dug their greedy little fingers into.

At least they didn't ruin GW like they did every other PnP RPG they got ahold of. On the other hand, I suppose they didn't have any direct influence on GW anyway, so nevermind. Hehe.

--edit as I put magic in the next par originally when I meant Wizards of the Coast, who made Magic--

Sorry, I'm a PnP'er as well, who is jaded that Wizards of the Coast. took all of my favorite RPG's and turned them into the exact same game with different settings.

Last edited by Ardus Shadowmane; Jun 11, 2005 at 02:48 AM // 02:48..
Ardus Shadowmane is offline   Reply With Quote
Old Jun 11, 2005, 01:04 AM // 01:04   #12
Desert Nomad
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Ardus Shadowmane
*sigh* I used to love GW. Now you guys are making me see it as yet something else that Wizards of the Coast has dug their greedy little fingers into.

At least they didn't ruin GW like they did every other PnP RPG they got ahold of. On the other hand, I suppose they didn't have any direct influence on GW anyway, so nevermind. Hehe.

Sorry, I'm a PnP'er as well, who is jaded that Magic took all of my favorite RPG's and turned them into the exact same game with different settings.
What?
Eclair is offline   Reply With Quote
Old Jun 11, 2005, 01:20 AM // 01:20   #13
Wilds Pathfinder
 
MoldyRiceFrenzy's Avatar
 
Join Date: Feb 2005
Location: Santa Rosa, CA
Guild: Confusion in The Ranks[tArD]
Profession: Mo/W
Default

mtg is a fun game...
MoldyRiceFrenzy is offline   Reply With Quote
Old Jun 11, 2005, 01:39 AM // 01:39   #14
Banned
 
Join Date: Apr 2005
Default

Quote:
Originally Posted by Ardus Shadowmane
*sigh* I used to love GW. Now you guys are making me see it as yet something else that Wizards of the Coast has dug their greedy little fingers into.

At least they didn't ruin GW like they did every other PnP RPG they got ahold of. On the other hand, I suppose they didn't have any direct influence on GW anyway, so nevermind. Hehe.

Sorry, I'm a PnP'er as well, who is jaded that Magic took all of my favorite RPG's and turned them into the exact same game with different settings.
No offense, but you have gone MAD.
Garric is offline   Reply With Quote
Old Jun 11, 2005, 01:42 AM // 01:42   #15
Krytan Explorer
 
eA-Zaku's Avatar
 
Join Date: May 2005
Default

Guild Wars is a lot more healthy than M:tG. There is no netdecking and there is more balance in GW (remember the huge hit to Blue that WotC and RnD decided to do?)

If GW were literally M:tG the RPG, then any Blue profession could simply say "No!" and all other PvP'ers would drop dead.
eA-Zaku is offline   Reply With Quote
Old Jun 11, 2005, 02:05 AM // 02:05   #16
Lion's Arch Merchant
 
Thanato's Avatar
 
Join Date: Mar 2005
Location: Quebec, Canada
Guild: Followers of the Faith
Profession: R/Me
Default

if only peter jackson had his hand in GW. Who knows what would happen when Munchkin and GW collide



chainsaw of bloody dismemberment anyone?
Thanato is offline   Reply With Quote
Old Jun 11, 2005, 02:47 AM // 02:47   #17
Academy Page
 
Ardus Shadowmane's Avatar
 
Join Date: May 2005
Guild: Guild of the Burning Tree
Profession: R/W
Default

Sorry guys, didn't mean to confuse anyone. I have nothing against M:tG (except for the 8 billion expansions that made me quit as I couldn't keep up). I was referring to Pen and Paper RPG's and how they bought out TSR as well as every other game they could get their hands on and changed them into D20 system. Half the reason I played pnp rpg's was for the diverse systems, and now it's gone. LOL. Sorry to rant.

And no I have NOT gone mad, thank you very much. Merely slightly loony.
Ardus Shadowmane is offline   Reply With Quote
Old Jun 11, 2005, 02:51 AM // 02:51   #18
Jungle Guide
 
Join Date: May 2005
Default

For those of you who seem to have missed the main point, GW is like M:TG in terms of the skill system, not in terms of the behaviors of the companies behind the games or the economics of the games (it's actually opposite in this respect; GW has no monthly fee, compared to other online RPGs).
theclam is offline   Reply With Quote
Old Jun 11, 2005, 02:54 AM // 02:54   #19
Ascalonian Squire
 
Join Date: May 2005
Default

i take my post back, it' actually

ranger = multi color
warriors = green

since multi colors have a lot of "utilities" just like the ranger.
evilb is offline   Reply With Quote
Old Jun 11, 2005, 04:20 AM // 04:20   #20
Desert Nomad
 
Join Date: Apr 2005
Location: Northeast USA
Guild: Guilded Rose
Profession: Me/
Default

its mentioned in the GuildWars FAQ

http://www.guildwars.com/faq/default.html#release
Quote:
Will I remain competitive if I do not buy the expansion packs? Will I be able to compete with and against others if I have only some of the Guild Wars chapters?

Yes. Purchasing the newer chapters of Guild Wars will not make you strictly more powerful. You will have access to many more strategic options, due to the expanding nature of the skills, abilities, items and professions that you enjoy with each chapter.

It would be similar to building a deck in Magic: The Gathering™: The more cards you own, the more different playing decks that you can choose from to use in the game.

When you buy the chapters of Guild Wars, you will acquire a larger collection of skills and abilities from which to build your skill set, but you will not gain more power. So if you purchase a chapter and your friend does not, you will still be able to play competitively against and with one another.
Ninna is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Is Guild Wars really like Magic The gathering? Sheco Sardelac Sanitarium 1 Jan 21, 2006 08:05 AM // 08:05
How All Pop Stars Should Die EchoSex Off-Topic & the Absurd 16 Dec 21, 2005 03:42 PM // 15:42
Ultimate Tanker Price Check 1 Oct 22, 2005 08:56 PM // 20:56
Pandora's box The Riverside Inn 92 Sep 20, 2005 10:53 PM // 22:53
Magic: The Gathering Players? Detis Zan Off-Topic & the Absurd 27 Sep 19, 2005 02:59 AM // 02:59


All times are GMT. The time now is 03:47 PM // 15:47.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("